Since our last update, I've put my Boulder Craft project on hold (at least until next year) and completed another project instead. The other project is a game I've remade many times before, and the one I usually make around Christmas...
Just like in 2013 I've made another Roguelike game in under seven days for the 7DRL (Seven day Rogue-like) Challenge.
Merry Christmas! On the [n]th day of Christmas I give you a remake or a remake of a remake and there's no returns. Since I've been playing about with Game Maker lately I thought I'd have a go at improving Snowball Sunday (again). Although I pretty much started from scratch with the code, the main … Continue reading Super Snowball Sunday
It's been a while since I've done any gamedev but I've recently been using Yoyo Game Maker Studio again since it was in a Humble Bundle. I was also inspired to recreate an old Commodore 16 and Commodore 64 game that I use to play thanks in part to Boz of the BBKB show playing a … Continue reading Tazz HTML5 remake
It's had been a while since I've done any Game development so at the End of August I took part in the second #SpeccyJam.
One year ago I started the OneGameaMonth Challenge with the idea it would be a bit of fun and I would learn a bit about programming. It absolutely was, I had lots of fun and learned a lot about programming. Here's a month by month breakdown and how it went
It's that time of the month again. The slight late, but not too late, time to publish my game for One Game A Month.
After numerous starts, stops, restarts and retries comes my latest One Game A Month.
Made in seven days for the Seven Day Roguelike Challenge with minutes to spare here is; Dungeon Penetrator. Click the play button below to start the game.
My first Onegameamonth entry, for January, is now completed!