Dungeon Penetrator #pico8 has received a couple of reviews.
It's had been a while since I've done any Game development so at the End of August I took part in the second #SpeccyJam.
Although I haven't been taking part in #onegameamonth every month I have still be doing a little Game Development. Last month I joined in with #Lowrezjam.
So last month I stated the Goal for One Game A Month February 2014 was to do an updated version of Bouldercraft in Yoyo’s Gamemaker. Well, as the previous post suggested I got involved in FlappyJam and made a game for that.
Here's Crappy Fly, my entry into the FlappyJam. A game jam to show support to Dong Nguyen the developer of Flappy Birds
One year ago I started the OneGameaMonth Challenge with the idea it would be a bit of fun and I would learn a bit about programming. It absolutely was, I had lots of fun and learned a lot about programming. Here's a month by month breakdown and how it went
If you are confused by the lack of a game for December that was because December is a very busy month and so I decide to take it off. I'm back making One Game a Month again in 2014 and this time I'm using Yoyo's Gamemaker.
Even later than last months game and inspired by SpeccyJam it's Spectrum Game. Botched together in the last couple of hours. It's pretty bad with a title to match.
On the very last day allowed, It's time to unveil Octobers One Game a Month. This is KiKBike, inspired by the Commodore 16 version of the game Kikstart by Shaun Southern.
A mere one day late, but botched together in a couple hours, is this Septembers One Game a Month Hex Invaders.