Just a quick mock up in Pico 8. I should really stop making new projects.
I'm having a lot of fun with the Pico-8 at the moment, and there are so many projects I want to do for the Pico-8. Jetpac is another one of them.
I had the idea to recycled the code from my unsuccessful Dungeon Penetrator project and recreate Bouldercraft in Pico-8. The results so far are very cool.
Just like in 2013 I've made another Roguelike game in under seven days for the 7DRL (Seven day Rogue-like) Challenge.
If you've being following any of my gamedev misadventures over the years, you won't be surprise the hear the first thing I'm trying to make in Pico-8 is Blitz. I've been remaking this game for the last thirty years.
Super Snowball Sunday is complete I want to have a go at making something for the Pico-8. It looks like a lot of fun.
Merry Christmas! On the [n]th day of Christmas I give you a remake or a remake of a remake and there's no returns. Since I've been playing about with Game Maker lately I thought I'd have a go at improving Snowball Sunday (again). Although I pretty much started from scratch with the code, the main … Continue reading Super Snowball Sunday
It's been a while since I've done any gamedev but I've recently been using Yoyo Game Maker Studio again since it was in a Humble Bundle. I was also inspired to recreate an old Commodore 16 and Commodore 64 game that I use to play thanks in part to Boz of the BBKB show playing a … Continue reading Tazz HTML5 remake
I made eleven games in 2013 as part of #onegameamonth, but in 2014 I only managed five.
Snowball Sunday+ is a Eight player remake of my Snowball Sunday which is a remake of the c64 classic game Snowball Sunday by Ash & Dave. That makes it a double remake.